Monday 14 March 2011

3d max workshop . 14/3/2011

Material Editor.
Mapping.
diffuse colour.
done.
bitmap.
choose image.

UVW Mappings.

Box.
Convert to editable mesh.
(different properties - edit and apply different editing steps.)
Modifier's list
polygon.
(select a surface)
Assign material to surface.

To cut holes in objects.

create 2 objects. compound them.
boolean.
pick operand B

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